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	<title>Booredatwork&#187; Wii</title>
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		<title>Nintendo Wii U Hands-on @CES 2012</title>
		<link>http://booredatwork.com/2012/01/24/nintendo-wii-u-hands-on-ces-2012/</link>
		<comments>http://booredatwork.com/2012/01/24/nintendo-wii-u-hands-on-ces-2012/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 16:05:00 +0000</pubDate>
		<dc:creator>Thunder E</dc:creator>
				<category><![CDATA[featured]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Tech]]></category>
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		<category><![CDATA[ces 2012]]></category>
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		<category><![CDATA[Nintendo]]></category>
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		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[Wii U controller]]></category>

		<guid isPermaLink="false">http://booredatwork.com/?p=21364</guid>
		<description><![CDATA[<br/>We got our first hands-on look at the Nintendo Wii U, which is the companies latest home console coming out in 2012. With a new controller that sports an touchscreen. Approximately 5.3 inches high, 0.9 inches deep (not including buttons and other projections) and 9.0 inches long. The new controller incorporates a 6.2-inch, 16:9 touch [...]]]></description>
			<content:encoded><![CDATA[<br/><p><a href="http://cdn.booredatwork.com/wp-content/uploads/2012/01/20120111_132032.jpg"><img class="alignleft" style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border-color: initial; border-style: initial; border-image: initial; border-width: 0px;" title="20120111_132032" src="http://cdn.booredatwork.com/wp-content/uploads/2012/01/20120111_132032_thumb.jpg" alt="20120111_132032" width="347" height="211" align="left" border="0" /></a></p>
<p><script type="text/javascript"><!--
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</script>We got our first hands-on look at the <a href="http://booredatwork.com/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> <a href="http://booredatwork.com/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii">Wii</a> U, which is the companies latest home console coming out in 2012. With a new <a href="http://booredatwork.com/tag/controller/" class="st_tag internal_tag" rel="tag" title="Posts tagged with controller">controller</a> that sports an touchscreen. Approximately 5.3 inches high, 0.9 inches deep (not including buttons and other projections) and 9.0 inches long. The new <a href="http://booredatwork.com/tag/controller/" class="st_tag internal_tag" rel="tag" title="Posts tagged with controller">controller</a> incorporates a 6.2-inch, 16:9 touch screen and traditional button controls, including two analog Circle Pads.</p>
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<p>&nbsp;</p>
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<p><strong>FACT SHEET</strong></p>
<p>&nbsp;</p>
<p><strong>Launches: 2012</strong><br />
<strong>Size:</strong>                                         Approximately 1.8 inches high, 10.5 inches deep and 6.8 inches long.<br />
<strong>New Controller:</strong>                 Approximately 5.3 inches high, 0.9 inches deep (not including buttons and other<br />
projections) and 9.0 inches long. The new controller incorporates a 6.2-inch, 16:9<br />
touch screen and traditional button controls, including two analog Circle Pads. This<br />
combination removes the traditional barriers between games, players and the TV by<br />
creating a second window into the <a href="http://booredatwork.com/tag/video/" class="st_tag internal_tag" rel="tag" title="Posts tagged with video">video</a> game world. The rechargeable controller<br />
includes a Power button, Home button, +Control Pad, A/B/X/Y buttons, L/R buttons<br />
and ZL/ZR buttons. It includes a built-in accelerometer and gyroscope, rumble<br />
feature, camera, a microphone, stereo speakers, a sensor strip and a stylus.</p>
<p><strong>Other Controls:</strong>                   Up to four Wii Remote™ (or Wii Remote Plus) <a href="http://booredatwork.com/tag/controllers/" class="st_tag internal_tag" rel="tag" title="Posts tagged with controllers">controllers</a> can be connected at once.<br />
The new console supports all Wii™ controllers and input devices, including the<br />
Nunchuk™ controller, Classic Controller™, Classic Controller Pro™ and Wii Balance<br />
Board™.</p>
<p><strong>Media:</strong>                                     A single self-loading media bay will play 12-centimeter proprietary high-density<br />
optical discs for the new console, as well as 12-centimeter Wii optical discs.</p>
<p><strong>Video Output:</strong>                      Supports 1080p, 1080i, 720p, 480p and 480i. Compatible cables include HDMI,<br />
component, S-video and composite.</p>
<p><strong>Audio Output:</strong>                      Uses AV Multi Out connector. Six-channel PCM linear output through HDMI.</p>
<p><strong>Storage:</strong>                                  The console will have internal flash memory, as well as the option to expand its<br />
memory using either an SD memory card or an external USB hard disk drive.</p>
<p><strong>CPU:</strong>                                          IBM Power®-based multi-core microprocessor.<br />
<strong>GPU:</strong>                                          AMD Radeon™-based High Definition GPU.</p>
<p><strong>Other:</strong>                                      Four USB 2.0 connector slots are included. The new console is backward compatible<br />
with Wii games and Wii accessories.</p>
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		</item>
		<item>
		<title>How I Tried to get to E3 &amp; Failed</title>
		<link>http://booredatwork.com/2011/06/08/how-i-tried-to-get-to-e3-failed/</link>
		<comments>http://booredatwork.com/2011/06/08/how-i-tried-to-get-to-e3-failed/#comments</comments>
		<pubDate>Wed, 08 Jun 2011 16:02:05 +0000</pubDate>
		<dc:creator>Thunder E</dc:creator>
				<category><![CDATA[Entertainment]]></category>
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		<guid isPermaLink="false">http://booredatwork.com/2011/06/08/how-i-tried-to-get-to-e3-failed/</guid>
		<description><![CDATA[<br/>&#160; The Plan was simple get a flight to E3 in LA, from Boston. Flight booked and schedule to arrive on Sun June 5th. Take off from Boston on Sun Afternoon, land in Houston for my connecting flight. This is where it all goes down hill and all the failing begins, Stuck in Houston for [...]]]></description>
			<content:encoded><![CDATA[<br/><p style="text-align: center;"><a href="http://cdn.booredatwork.com/wp-content/uploads/2011/06/SnapShot59.png"><img class="aligncenter" style="background-image: none; padding-left: 0px; padding-right: 0px; display: block; padding-top: 0px;" title="SnapShot(59)" src="http://cdn.booredatwork.com/wp-content/uploads/2011/06/SnapShot59_thumb.png" border="0" alt="SnapShot(59)" width="525" height="297" /></a></p>
<p>&nbsp;</p>
<p>The Plan was simple get a flight to <a href="http://booredatwork.com/tag/e3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with E3">E3</a> in LA, from Boston. Flight booked and schedule to arrive on Sun June 5th. Take off from Boston on Sun Afternoon, land in Houston for my connecting flight.</p>
<p>This is where it all goes down hill and all the failing begins, Stuck in Houston for close two days, due to bad weather at times, and standby delay shenanigans by <a href="http://booredatwork.com/tag/continental-airlines/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Continental airlines">Continental airlines</a>.</p>
<p>Which I suggest to all, to never ever fly on. its down right terrible, their planes are cramped and the customer service by most of their reps in just plain evil. Hope you enjoy the <a href="http://booredatwork.com/tag/video/" class="st_tag internal_tag" rel="tag" title="Posts tagged with video">video</a>, just wanted to let you all know why I didn&#8217;t make it to E3 and I apologize for not covering the event</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>The Nintendo Wii U: What do you think?</title>
		<link>http://booredatwork.com/2011/06/07/the-nintendo-wii-u-what-do-you-think/</link>
		<comments>http://booredatwork.com/2011/06/07/the-nintendo-wii-u-what-do-you-think/#comments</comments>
		<pubDate>Tue, 07 Jun 2011 22:28:41 +0000</pubDate>
		<dc:creator>Thunder E</dc:creator>
				<category><![CDATA[featured]]></category>
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		<guid isPermaLink="false">http://booredatwork.com/2011/06/07/the-nintendo-wii-u-what-do-you-think/</guid>
		<description><![CDATA[<br/>&#160; So Nintendo Has just announced their new gaming console due out some time in 2012, called the Wii U. Which sport a new touch pad like controller, merged with a traditional button layout. The Console itself is powered by an IBM processor using the same technology as the IBM  Watson. It will output games [...]]]></description>
			<content:encoded><![CDATA[<br/><p style="text-align: center;"><a href="http://cdn.booredatwork.com/wp-content/uploads/2011/06/SnapShot58.png"><img class="aligncenter" style="background-image: none; padding-left: 0px; padding-right: 0px; display: block; padding-top: 0px;" title="SnapShot(58)" src="http://cdn.booredatwork.com/wp-content/uploads/2011/06/SnapShot58_thumb.png" border="0" alt="SnapShot(58)" width="567" height="321" /></a></p>
<p>&nbsp;</p>
<p>So <a href="http://booredatwork.com/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> Has just announced their new <a href="http://booredatwork.com/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> console due out some time in 2012, called the <a href="http://booredatwork.com/tag/wii-u/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii U">Wii U</a>. Which sport a new touch pad like <a href="http://booredatwork.com/tag/controller/" class="st_tag internal_tag" rel="tag" title="Posts tagged with controller">controller</a>, merged with a traditional button layout.</p>
<p>The Console itself is powered by an IBM processor using the same <a href="http://booredatwork.com/tag/technology/" class="st_tag internal_tag" rel="tag" title="Posts tagged with technology">technology</a> as the IBM  Watson. It will output games in 1080p, have 4 USB 2.0 ports and have internal flash memory ( with the ability to store games on SD and HDD via USB).</p>
<p>The Controller itself is unique and a weird blend. marrying a 6.2 touch screen with a traditional button layout on a tablet like build.  Games can be streamed from the console to the controller  as well as the added front facing  camera, gyroscope and accelerometer.</p>
<p>So we ask, what do you think of the <a href="http://booredatwork.com/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii">Wii</a> U? As we try to answer this question ourselves, talking about the console, the new controller. Nintendo entering into the HD era and much more. Share your thought and  comment on what you think of the <a href="http://booredatwork.com/tag/nintendo-wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo Wii">Nintendo Wii</a> U</p>
<p>&nbsp;</p>
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		</item>
		<item>
		<title>Wii U Specs and Info</title>
		<link>http://booredatwork.com/2011/06/07/wii-u-specs-and-info/</link>
		<comments>http://booredatwork.com/2011/06/07/wii-u-specs-and-info/#comments</comments>
		<pubDate>Tue, 07 Jun 2011 19:39:32 +0000</pubDate>
		<dc:creator>Thunder E</dc:creator>
				<category><![CDATA[E3 2011]]></category>
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		<guid isPermaLink="false">http://booredatwork.com/2011/06/07/wii-u-specs-and-info/</guid>
		<description><![CDATA[<br/>&#160; &#160; Height of about a width of about 46mm × 172mm × Depth 268.5mm (excluding protrusions) The new controller is 6.2 inches, 16:9 button controller that combines what is familiar and the touch screen, slide the two pads is attached. This rechargeable controller power button, HOME button, arrow pad, A / B / X [...]]]></description>
			<content:encoded><![CDATA[<br/><p>&#160;</p>
<p><a href="http://cdn.booredatwork.com/wp-content/uploads/2011/06/specMain_1__thumb_2_.jpg" class="thickbox"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px; padding-top: 0px" title="specMain_1__thumb_2_" border="0" alt="specMain_1__thumb_2_" src="http://cdn.booredatwork.com/wp-content/uploads/2011/06/specMain_1__thumb_2__thumb.jpg" width="443" height="192" /></a></p>
<p>&#160;</p>
<p><strong>Height of about a width of about 46mm × 172mm × Depth 268.5mm (excluding protrusions)</strong></p>
<p><strong></strong>
<p>The new <a href="http://booredatwork.com/tag/controller/" class="st_tag internal_tag" rel="tag" title="Posts tagged with controller">controller</a> is 6.2 inches, 16:9 button <a href="http://booredatwork.com/tag/controller/" class="st_tag internal_tag" rel="tag" title="Posts tagged with controller">controller</a> that combines what is familiar and the touch screen, slide the two pads is attached.     <br />This rechargeable controller power button, HOME button, arrow pad, A / B / X / Y Buttons, L / R buttons, ZL / ZR is attached to the button. In addition, accelerometers, gyroscopes, vibration function, camera, microphone, speakers, sensor unit is equipped with a stylus.</p>
<p><a href="http://booredatwork.com/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii">Wii</a> Remote (or <a href="http://booredatwork.com/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii">Wii</a> Remote +) can simultaneously connect up to 4. Classic Controller and Nunchuk, Classic Controller PRO, and <a href="http://booredatwork.com/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii">Wii</a> Balance Board, or any input device that corresponds to the <a href="http://booredatwork.com/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii">Wii</a> controller.</p>
<p>New hardware for high-density optical and 12cm, Wii can play for a 12cm self-loading optical disc (disc type will automatically draw) with a single drive.</p>
<p>1080p, 1080i, 720p, 480p, 480i compatible. HDMI, Component, D terminal, S-terminal, corresponding to each of the composite cable.</p>
<p>AV Multi-output and output from the HDMI output terminal supports 6CH PCM linear.</p>
<p>In addition to the internal flash memory, SD memory card or external USB can be extended by using the hard drive capacity.</p>
<p>Multicore-based IBM Power ®</p>
</p>
<p><strong>4 USB 2.0 has a single pin. The new hardware backwards compatible Wii games.</strong></p>
<p>&#160;</p>
<p>Via <a href="http://gonintendo.com/viewstory.php?id=160128" target="_blank">Gonintendo</a></p>
<p>&#160;</p>
<p><strong><font size="4">PRESS RELEASE</font></strong></p>
<p><strong><font size="4"></font></strong></p>
<blockquote><p>ARMONK, N.Y., June 7, 2011 /PRNewswire/ &#8212; IBM (NYSE: IBM) today announced that it will provide the microprocessors that will serve as the heart of the new <a href="http://booredatwork.com/tag/wii-u/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii U">Wii U</a>™ system from <a href="http://booredatwork.com/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a>. Unveiled today at the <a href="http://booredatwork.com/tag/e3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with E3">E3</a> trade show, <a href="http://booredatwork.com/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> plans for its new console to hit store shelves in 2012.     <br />The all-new, Power-based microprocessor will pack some of IBM&#8217;s most advanced <a href="http://booredatwork.com/tag/technology/" class="st_tag internal_tag" rel="tag" title="Posts tagged with technology">technology</a> into an energy-saving silicon package that will power Nintendo&#8217;s brand new <a href="http://booredatwork.com/tag/entertainment/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Entertainment">entertainment</a> experience for consumers worldwide. IBM&#8217;s unique embedded DRAM, for example, is capable of feeding the multi-core processor large chunks of data to make for a smooth <a href="http://booredatwork.com/tag/entertainment/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Entertainment">entertainment</a> experience.      </p>
<p>IBM plans to produce millions of chips for Nintendo featuring IBM Silicon on Insulator (SOI) technology at 45 nanometers (45 billionths of a meter). The custom-designed chips will be made at IBM&#8217;s state-of-the-art 300mm semiconductor development and manufacturing facility in East Fishkill, N.Y.     <br />The relationship between IBM and Nintendo dates to May 1999, when IBM was selected to design and manufacture the central microprocessor for the Nintendo GameCube™ system. Since 2006, IBM has shipped more than 90 million chips for <a href="http://booredatwork.com/tag/nintendo-wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo Wii">Nintendo Wii</a> systems.      </p>
<p>&quot;IBM has been a terrific partner for many years. We truly value IBM&#8217;s commitment to support Nintendo in delivering an entirely new kind of <a href="http://booredatwork.com/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> and entertainment experience for consumers around the world,&quot; said Genyo Takeda, Senior Managing Director, Integrated Research and Development, at Nintendo Co., Ltd.     <br />&quot;We&#8217;re very proud to have delivered to Nintendo consistent technology advancements for three generations of entertainment consoles,&quot; said Elmer Corbin, director, IBM&#8217;s custom chip business. &quot;Our relationship with Nintendo underscores our unique position in the industry &#8212; how we work together with clients to help them leverage IBM technology, intellectual property and research to drive innovation into their own core products.&quot;      <br />Built on the open, scalable Power Architecture base, IBM custom processors exploit the performance and power advantages of proven silicon-on-insulator (SOI) technology. The inherent advantages of the technology make it a superior choice for performance-driven applications that demand exceptional, power-efficient processing capability – from entertainment consoles to supercomputers.</p>
</blockquote>
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		<title>Nintendo Wii U Tech Demo</title>
		<link>http://booredatwork.com/2011/06/07/nintendo-wii-u-tech-demo/</link>
		<comments>http://booredatwork.com/2011/06/07/nintendo-wii-u-tech-demo/#comments</comments>
		<pubDate>Tue, 07 Jun 2011 18:59:54 +0000</pubDate>
		<dc:creator>Thunder E</dc:creator>
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		<guid isPermaLink="false">http://booredatwork.com/2011/06/07/nintendo-wii-u-tech-demo/</guid>
		<description><![CDATA[<br/>&#160; Check out the Wii u tech Demo of Nintendo’s next gen console that output to 1080 p via HDMI and sports a new controller for the console.&#160; A brand new controller that has a large, touch-capable screen, paired with two circle pads, a directional pad, face buttons, a camera, a gyroscope and an accelerometer. [...]]]></description>
			<content:encoded><![CDATA[<br/><p><a href="http://cdn.booredatwork.com/wp-content/uploads/2011/06/Wii-tech-demo.png" class="thickbox"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: block; float: none; margin-left: auto; border-top: 0px; margin-right: auto; border-right: 0px; padding-top: 0px" title="Wii tech demo" border="0" alt="Wii tech demo" src="http://cdn.booredatwork.com/wp-content/uploads/2011/06/Wii-tech-demo_thumb.png" width="482" height="247" /></a></p>
<p>&#160;</p>
<p>Check out the <a href="http://booredatwork.com/tag/wii-u/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii U">Wii u</a> <a href="http://booredatwork.com/tag/tech-demo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tech Demo">tech Demo</a> of <a href="http://booredatwork.com/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a>’s next gen console that output to 1080 p via HDMI and sports a new <a href="http://booredatwork.com/tag/controller/" class="st_tag internal_tag" rel="tag" title="Posts tagged with controller">controller</a> for the console.&#160; A brand new <a href="http://booredatwork.com/tag/controller/" class="st_tag internal_tag" rel="tag" title="Posts tagged with controller">controller</a> that has a large, touch-capable screen, paired with two circle pads, a directional pad, face buttons, a camera, a gyroscope and an accelerometer.</p>
<p>The Controller adds a whole new dimensions to <a href="http://booredatwork.com/tag/gaming/">gaming</a>, but it does have web browsing functionality and <a href="http://booredatwork.com/tag/video/" class="st_tag internal_tag" rel="tag" title="Posts tagged with video">video</a> chat</p>
<p>&#160;</p>
<div style="padding-bottom: 0px; padding-left: 0px; width: 528px; padding-right: 0px; display: block; float: none; margin-left: auto; margin-right: auto; padding-top: 0px" id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:c917db43-c47b-47bc-879b-fdf881e68926" class="wlWriterEditableSmartContent">
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</div>
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		<title>Nintendo Wii U Revealed</title>
		<link>http://booredatwork.com/2011/06/07/nintendo-wii-u-revealed/</link>
		<comments>http://booredatwork.com/2011/06/07/nintendo-wii-u-revealed/#comments</comments>
		<pubDate>Tue, 07 Jun 2011 18:26:00 +0000</pubDate>
		<dc:creator>Thunder E</dc:creator>
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		<guid isPermaLink="false">http://booredatwork.com/2011/06/07/nintendo-wii-u-revealed/</guid>
		<description><![CDATA[<br/>&#160; &#160; Nintendo just announced their next generation Console. The Wii U Which is a HD Wii console that outputs in 1080p via HDMI,  and have internal Flash memory, along with SD and USB solutions for adding more out and sports. A brand new controller that has a large, touch-capable screen, paired with two circle [...]]]></description>
			<content:encoded><![CDATA[<br/><p style="text-align: center;"><a class="thickbox" href="http://cdn.booredatwork.com/wp-content/uploads/2011/06/Wii-U.jpg"><img class="aligncenter" style="background-image: none; padding-left: 0px; padding-right: 0px; display: block; padding-top: 0px;" title="Wii U" src="http://cdn.booredatwork.com/wp-content/uploads/2011/06/Wii-U_thumb.jpg" border="0" alt="Wii U" width="575" height="228" /></a></p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><a href="http://booredatwork.com/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> just announced their <a href="http://booredatwork.com/tag/next-generation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with next generation">next generation</a> Console. The <a href="http://booredatwork.com/tag/wii-u/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii U">Wii U</a> Which is a HD <a href="http://booredatwork.com/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii">Wii</a> console that outputs in 1080p via HDMI,  and have internal Flash memory, along with SD and USB solutions for adding more out and sports. A brand new <a href="http://booredatwork.com/tag/controller/" class="st_tag internal_tag" rel="tag" title="Posts tagged with controller">controller</a> that has a large, touch-capable screen, paired with two circle pads, a directional pad, face buttons, a camera, a gyroscope and an accelerometer.</p>
<p>The Controller adds a whole new dimensions to <a href="http://booredatwork.com/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a>, but it does have web browsing functionality and <a href="http://booredatwork.com/tag/video/" class="st_tag internal_tag" rel="tag" title="Posts tagged with video">video</a> chat</p>
<p>&nbsp;</p>
<p><span style="font-size: medium;"><strong>Games</strong></span></p>
<p>Nintendo showed of a few  games for the console. Darksider 2, Assassins Creed, Dirt, Ghost Recon Online, Slew of EA games, Aliens: Colonial Marines, Ninja Gaiden III, Tekken, Smash Brothers, Hardcore Shooter from <a href="http://booredatwork.com/tag/ubisoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Ubisoft">Ubisoft</a>, Wii U Specific Ninja Gaiden</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p><strong><span style="font-size: medium;">Console Details</span></strong></p>
<ul>
<li>High definition display, up to 1080p resolution via HDMI output</li>
<li>6.2&#8243; touchscreen on New Controller, running in non-HD resolution</li>
<li>Internal flash-based media storage, upgradeable via USB and SD carts</li>
<li>Games ship on proprietary iDensity discs of unspecified, but &#8220;large capacity&#8221;</li>
<li>Games will also be available as downloadable content</li>
<li>Console compatible with Wii games and devices</li>
<li>Release date between April 1, 2012 to December 31, 2012; or after the end of Nintendo&#8217;s fiscal year</li>
</ul>
<p>&nbsp;</p>
<p><strong><span style="font-size: medium;">PICS Of Controller</span></strong></p>
<p><strong><span style="font-size: medium;"> </span></strong></p>
<p><a class="thickbox" href="http://cdn.booredatwork.com/wp-content/uploads/2011/06/Controller7.jpg"><img style="background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border: 0px;" title="Controller7" src="http://cdn.booredatwork.com/wp-content/uploads/2011/06/Controller7_thumb.jpg" border="0" alt="Controller7" width="244" height="164" /></a><a class="thickbox" href="http://cdn.booredatwork.com/wp-content/uploads/2011/06/Controller-4.jpg"><img style="background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border: 0px;" title="Controller 4" src="http://cdn.booredatwork.com/wp-content/uploads/2011/06/Controller-4_thumb.jpg" border="0" alt="Controller 4" width="244" height="164" /></a><a class="thickbox" href="http://cdn.booredatwork.com/wp-content/uploads/2011/06/Controller3.jpg"><img style="background-image: none; margin: 0px; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border: 0px;" title="Controller3" src="http://cdn.booredatwork.com/wp-content/uploads/2011/06/Controller3_thumb.jpg" border="0" alt="Controller3" width="244" height="164" /></a><a class="thickbox" href="http://cdn.booredatwork.com/wp-content/uploads/2011/06/Controller16.jpg"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border: 0px;" title="Controller16" src="http://cdn.booredatwork.com/wp-content/uploads/2011/06/Controller16_thumb.jpg" border="0" alt="Controller16" width="244" height="164" /></a></p>
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		<title>&#8216;Wii 2&#8242; Codenamed &#8216;Project Cafe&#8217;</title>
		<link>http://booredatwork.com/2011/04/16/wii-2-codenamed-project-cafe/</link>
		<comments>http://booredatwork.com/2011/04/16/wii-2-codenamed-project-cafe/#comments</comments>
		<pubDate>Sat, 16 Apr 2011 15:13:02 +0000</pubDate>
		<dc:creator>Thunder E</dc:creator>
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		<guid isPermaLink="false">http://booredatwork.com/2011/04/15/wii-2-codenamed-project-cafe/</guid>
		<description><![CDATA[<br/>Word has been trickling out that the New Nintendo Wii console will be on display at E3 2011. Details are limited but from what we know. Wii 2 will be more powerful than the Xbox 360 &#160; French site 01net has revealed information about the new Nintendo console, thanks to a source whopreviously detailed Sony&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<br/><p style="text-align: center;"><a href="http://cdn.booredatwork.com/wp-content/uploads/2011/04/wii-hd-fake-box.jpg"><img class="aligncenter" style="background-image: none; padding-left: 0px; padding-right: 0px; display: block; padding-top: 0px;" title="wii-hd-fake-box" src="http://cdn.booredatwork.com/wp-content/uploads/2011/04/wii-hd-fake-box_thumb.jpg" border="0" alt="wii-hd-fake-box" width="307" height="258" /></a></p>
<p style="text-align: center;"><br />
Word has been trickling out that the New <a href="http://booredatwork.com/tag/nintendo/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Nintendo">Nintendo</a> <a href="http://booredatwork.com/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii">Wii</a> console will be on display at <a href="http://booredatwork.com/tag/e3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with E3">E3</a> 2011. Details are limited but from what we know. <a href="http://booredatwork.com/tag/wii-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii 2">Wii 2</a> will be more powerful than the <a href="http://booredatwork.com/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> 360</p>
<p>&nbsp;</p>
<blockquote><p>French site 01net has <a href="http://booredatwork.com/tag/revealed/" class="st_tag internal_tag" rel="tag" title="Posts tagged with revealed">revealed</a> information about the new Nintendo console, thanks to a source who<a href="http://translate.google.fr/translate?js=n&amp;prev=_t&amp;hl=fr&amp;ie=UTF-8&amp;layout=2&amp;eotf=1&amp;sl=auto&amp;tl=en&amp;u=http://www.01net.com/editorial/527269/decouvrez-la-configuration-de-la-psp-2-en-avant-premiere/&amp;act=url">previously</a> detailed <a href="http://booredatwork.com/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony">Sony</a>&#8217;s NGP before it was announced. The same source <a href="http://www.01net.com/editorial/531636/toutes-premieres-fuites-sur-le-successeur-de-la-wii/">earlier</a> talked about Nintendo&#8217;s upcoming E3 unveiling, which was reported by <a href="http://www.destructoid.com/rumors-abound-on-nintendo-s-new-console-198903.phtml">other sources</a> on the internet as well.</p>
<p>The new Nintendo console is said to be codenamed &#8220;Project Café,&#8221; possibly in an attempt to screw around with American bloggers who don&#8217;t have the combination for the é key at the ready. The controller will be a tablet kind of controller in &#8220;standard definition&#8221; or at least sub-720p. Apparently it&#8217;s supposed to be akin to an über version of the Dreamcast&#8217;s VMU &#8212; that little display thing you inserted in your controller.</p>
<p>The controller itself is said to include a 6&#8243; single-touch screen, d-pad, &#8220;L and R,&#8221; two triggers, and &#8220;others.&#8221; The functionality of the Wii&#8217;s sensor bar has now been integrated into the controller, which would mean that you&#8217;d just use your controller as a sensor bar for Wiimote gameplay. It would a sport a front facing camera.</p>
<p>Also, because it&#8217;s Nintendo we&#8217;re talking about here, the cost of this controller is said to be &#8220;modest&#8221; and we shouldn&#8217;t expect iPad levels of power or performance here. They call it an &#8220;iPad with buttons&#8221; for lack of a better term. 01net&#8217;s source also elaborated on the hardware specs of the console itself.</p>
<p>The architecture would be similar to the <a href="http://booredatwork.com/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox 360">Xbox 360</a> with a custom IBM PowerPC three core CPU, and &#8220;probably&#8221; an ATI R700 series GPU with shader model 4.1 support (i.e., higher than the 360&#8242;s shader model 3.0 support). You can easily spin the shader model stuff into the console being more powerful than an <a href="http://booredatwork.com/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox 360">Xbox 360</a>, so if this is true that&#8217;s something to keep in mind for the future.</p>
<p>This architecture would also allow for easier porting of titles developed for the 360, which has a similar architecture, and that would also make it much more interesting for third party developers to develop for Nintendo&#8217;s new console as well (or just port old stuff over). Sources close to <a href="http://www.blu-ray.com/news/?id=6194">Blu-ray.com</a> are also claiming that Nintendo is looking into Bluray for its medium of choice.</p>
<p>01net&#8217;s sources tell them that Project Café has another big surprise coming up, but that is as of yet shrouded in mystery. All of this doesn&#8217;t sound too far-fetched, as it would allow for a more developer-friendly current-gen console to take over from the Wii&#8217;s struggling hardware sales. And it gives Nintendo a strong boost for the next couple of years while <a href="http://booredatwork.com/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with microsoft">Microsoft</a> and Sony scratch their heads over how to approach their <a href="http://booredatwork.com/tag/next-generation/" class="st_tag internal_tag" rel="tag" title="Posts tagged with next generation">next generation</a> consoles.</p></blockquote>
<p>&nbsp;</p>
<p>Via <a href="http://www.destructoid.com/more-nintendo-console-rumors-about-hardware-touchscreen-198922.phtml">Destructoid</a></p>
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		<title>E3 2010 Post Conference: Microsoft, Nintendo &amp; Sony</title>
		<link>http://booredatwork.com/2010/06/16/e3-2010-post-conference-microsoft-nintendo-sony/</link>
		<comments>http://booredatwork.com/2010/06/16/e3-2010-post-conference-microsoft-nintendo-sony/#comments</comments>
		<pubDate>Wed, 16 Jun 2010 05:34:02 +0000</pubDate>
		<dc:creator>Thunder E</dc:creator>
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		<guid isPermaLink="false">http://booredatwork.com/2010/06/16/e3-2010-post-conference-microsoft-nintendo-sony/</guid>
		<description><![CDATA[<br/>E3 2010 is here, the 3 major videogame companies have shown their card.  In this video I take a look at each of their press conferences, what new games and hardware they have to offer. Enjoy]]></description>
			<content:encoded><![CDATA[<br/><p><a href="http://cdn.booredatwork.com/wp-content/uploads/2010/06/Snapshot73.png"><img style="display: block; margin-left: auto; margin-right: auto; border: 0px initial initial;" title="Snapshot(73)" src="http://cdn.booredatwork.com/wp-content/uploads/2010/06/Snapshot73_thumb.png" border="0" alt="Snapshot(73)" width="448" height="254" /></a></p>
<p><a href="http://booredatwork.com/tag/e3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with E3">E3</a> 2010 is here, the 3 major videogame companies have shown their card.  In this <a href="http://booredatwork.com/tag/video/" class="st_tag internal_tag" rel="tag" title="Posts tagged with video">video</a> I take a look at each of their press conferences, what new games and hardware they have to offer. Enjoy</p>
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		<title>The Legend Of Zelda Skyward Sword E3 Trailer</title>
		<link>http://booredatwork.com/2010/06/15/the-legend-of-zelda-skyward-sword-e3-trailer/</link>
		<comments>http://booredatwork.com/2010/06/15/the-legend-of-zelda-skyward-sword-e3-trailer/#comments</comments>
		<pubDate>Tue, 15 Jun 2010 21:36:17 +0000</pubDate>
		<dc:creator>Thunder E</dc:creator>
				<category><![CDATA[E3 2010]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[legend of zelda Skyward sword]]></category>
		<category><![CDATA[Nintnedo]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Zelda]]></category>

		<guid isPermaLink="false">http://booredatwork.com/2010/06/15/the-legend-of-zelda-skyward-sword-e3-trailer/</guid>
		<description><![CDATA[<br/>The latest Legend of Zelda Game for the Wii]]></description>
			<content:encoded><![CDATA[<br/><p><a href="http://cdn.booredatwork.com/wp-content/uploads/2010/06/ss1_01.jpg"><img style="display: block; margin-left: auto; margin-right: auto; border: 0px initial initial;" title="ss1_01" src="http://cdn.booredatwork.com/wp-content/uploads/2010/06/ss1_01_thumb.jpg" border="0" alt="ss1_01" width="495" height="280" /></a></p>
<p>The latest Legend of <a href="http://booredatwork.com/tag/zelda/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Zelda">Zelda</a> Game for the <a href="http://booredatwork.com/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii">Wii</a></p>
<div id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:8c1ca98b-dbe6-44d4-a40b-f8c8661f734b" class="wlWriterEditableSmartContent" style="width: 488px; display: block; float: none; margin-left: auto; margin-right: auto; padding: 0px;">
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<p><a href="http://cdn.booredatwork.com/wp-content/uploads/2010/06/ss8_01.jpg"><img style="display: inline; border: 0px;" title="ss8_01" src="http://cdn.booredatwork.com/wp-content/uploads/2010/06/ss8_01_thumb.jpg" border="0" alt="ss8_01" width="244" height="139" /></a> <a href="http://cdn.booredatwork.com/wp-content/uploads/2010/06/ss7_01.jpg"><img style="display: inline; border: 0px;" title="ss7_01" src="http://cdn.booredatwork.com/wp-content/uploads/2010/06/ss7_01_thumb.jpg" border="0" alt="ss7_01" width="244" height="139" /></a> <a href="http://cdn.booredatwork.com/wp-content/uploads/2010/06/ss3_01.jpg"><img style="display: inline; border: 0px;" title="ss3_01" src="http://cdn.booredatwork.com/wp-content/uploads/2010/06/ss3_01_thumb.jpg" border="0" alt="ss3_01" width="244" height="139" /></a> <a href="http://cdn.booredatwork.com/wp-content/uploads/2010/06/ss6_01.jpg"><img style="display: inline; border: 0px;" title="ss6_01" src="http://cdn.booredatwork.com/wp-content/uploads/2010/06/ss6_01_thumb.jpg" border="0" alt="ss6_01" width="244" height="139" /></a></p>
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		<title>Microsoft Project Natal is Kinect</title>
		<link>http://booredatwork.com/2010/06/14/microsoft-project-natal-is-kinect/</link>
		<comments>http://booredatwork.com/2010/06/14/microsoft-project-natal-is-kinect/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 05:12:31 +0000</pubDate>
		<dc:creator>Thunder E</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[E3 expo]]></category>
		<category><![CDATA[kinect]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[project natal]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://booredatwork.com/2010/06/14/microsoft-project-natal-is-kinect/</guid>
		<description><![CDATA[<br/>Microsoft entry into the motion controlled world will be intruded tomorrow. Formerly known as Project Natal is called Microsoft Kinect is Natal is here,I mean Kinect Kinect&#8217;s built-in camera and microphone (due later this year, no price set) uses facial and voice recognition to let you, for instance, log onto Xbox Live, start games and [...]]]></description>
			<content:encoded><![CDATA[<br/><p><a href="http://booredatwork.com/tag/microsoft/" class="st_tag internal_tag" rel="tag" title="Posts tagged with microsoft">Microsoft</a> entry into the motion controlled world will be intruded tomorrow. Formerly known as Project <a href="http://booredatwork.com/tag/natal/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Natal">Natal</a> is called <a href="http://booredatwork.com/tag/microsoft-kinect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Microsoft kinect">Microsoft Kinect</a></p>
<p><a href="http://cdn.booredatwork.com/wp-content/uploads/2010/06/b3u7hd.jpg"><img style="display: block; margin-left: auto; margin-right: auto; border: 0px initial initial;" title="b3u7hd" src="http://cdn.booredatwork.com/wp-content/uploads/2010/06/b3u7hd_thumb.jpg" border="0" alt="b3u7hd" width="189" height="439" /></a></p>
<p>is <span style="text-decoration: line-through;">Natal</span> is here,I mean <a href="http://booredatwork.com/tag/kinect/" class="st_tag internal_tag" rel="tag" title="Posts tagged with kinect">Kinect</a></p>
<blockquote><p>Kinect&#8217;s built-in camera and microphone (due later this year, no price set) uses facial and voice recognition to let you, for instance, log onto <a href="http://booredatwork.com/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> Live, start games and pause movies. And a new menu lets you choose games or services such as <a href="http://content.usatoday.com/topics/topic/Culture/Television/Equipment+and+Services/Netflix">Netflix</a> by simply reaching out and pointing toward the screen selection. <a href="http://booredatwork.com/tag/video/" class="st_tag internal_tag" rel="tag" title="Posts tagged with video">Video</a> chat lets <a href="http://booredatwork.com/tag/xbox-360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with xbox 360">Xbox 360</a> homes connect; the smart camera widens when another person enters the room.</p></blockquote>
<p>•<em><strong><em>Kinectimals</em></strong></em> lets you train and play with 20 different virtual cats, including a lion, cheetah and tiger.</p>
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<p>•<em><strong><em>Joyride</em></strong></em>, a racing game, lets players use their hands to hold an imaginary steering wheel — pull your hands toward you and push back out for an acceleration boost — and their bodies to execute jumps and tricks.</p>
<p>•<em><strong><em>Kinect Sports</em></strong></em> has six activities including boxing, bowling, beach volleyball, track and field, soccer and table tennis. To serve a volleyball, you mimic the real motion; in soccer, you can kick the ball or do a header.</p>
<p>•<em><strong><em>Kinect Adventures</em></strong></em> includes a river-raft time trial and obstacle course, playable by up to four players. On the raft, playing as a duo, you and a partner must lean one way or another to steer. Jumping helps the raft reach special areas for extra points.</p>
<p>•<em><strong><em>Dance Central</em></strong></em>, in development by <a href="http://content.usatoday.com/topics/topic/Organizations/Companies/Publishers,+Media,+Music/MTV">MTV Games</a>, brings a <em><a href="http://content.usatoday.com/topics/topic/Culture/Television/Programming/So+You+Think+You+Can+Dance">So You Think You Can Dance</a></em> experience home.</p>
<p>•<em><strong><em><a href="http://content.usatoday.com/topics/topic/Culture/Movies/Star+Wars">Star Wars</a></em></strong></em> characters and iconic Disney favorites will be featured in separate new games being developed at Microsoft in conjunction with <a href="http://content.usatoday.com/topics/topic/Culture/Video+Games/Publishers/LucasArts">LucasArts</a> and Disney.</p>
<p>Via <a href="http://www.usatoday.com/tech/gaming/2010-06-14-vidgame14_ST_N.htm">usatoday</a></p>
]]></content:encoded>
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		<title>SurferGirl is back with her yearly E3 Rumors: New Xbox360</title>
		<link>http://booredatwork.com/2010/04/27/surfergirl-is-back-with-her-yearly-e3-rumors-new-xbox360/</link>
		<comments>http://booredatwork.com/2010/04/27/surfergirl-is-back-with-her-yearly-e3-rumors-new-xbox360/#comments</comments>
		<pubDate>Tue, 27 Apr 2010 07:32:37 +0000</pubDate>
		<dc:creator>Thunder E</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Rumor]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[rumors]]></category>
		<category><![CDATA[Surfergirl]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://booredatwork.com/2010/04/27/surfergirl-is-back-with-her-yearly-e3-rumors-new-xbox360/</guid>
		<description><![CDATA[<br/>She’s back with more E3 rumors, this time is a Slim Xbox360 with Natal and fresh logo. to give the console new breathe of life. MS will reveal a slim 360 natal bundle at one of their two (yes, two) press conferences at this year&#8217;s e3. What&#8217;s more the 360 will be getting a subtle [...]]]></description>
			<content:encoded><![CDATA[<br/><p style="text-align: center;"><a href="http://cdn.booredatwork.com/wp-content/uploads/2010/04/CyberSurferGirl2007.jpg"><img class="aligncenter" style="display: inline; border: 0pt none;" title="SurferGirl" src="http://cdn.booredatwork.com/wp-content/uploads/2010/04/CyberSurferGirl2007_thumb.jpg" border="0" alt="SurferGirl" width="232" height="279" /></a></p>
<p>She’s back with more <a href="http://booredatwork.com/tag/e3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with E3">E3</a> <a href="http://booredatwork.com/tag/rumors/" class="st_tag internal_tag" rel="tag" title="Posts tagged with rumors">rumors</a>, this time is a Slim <a href="http://booredatwork.com/tag/xbox360/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox360">Xbox360</a> with <a href="http://booredatwork.com/tag/natal/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Natal">Natal</a> and fresh logo. to give the console new breathe of life.</p>
<blockquote><p>MS will reveal a slim 360 natal bundle at one of their two (yes, two) press conferences at this year&#8217;s e3.</p>
<p>What&#8217;s more the 360 will be getting a subtle rebrand, with a new logo and black as the new primary colour of the console. They feel that the new system needs to be black because a white Natal wouldn&#8217;t sit well next to the typical gloss black tv.</p>
<p>The new system design is pretty neat.</p>
<p>And Natal? Let&#8217;s just say you&#8217;ll probably be both very surprised and very pleased by one of the games <a href="http://booredatwork.com/tag/revealed/" class="st_tag internal_tag" rel="tag" title="Posts tagged with revealed">revealed</a>&#8230; what is it?</p>
<p><strong><br />
</strong></p></blockquote>
<p>Via S<a href="http://newsoftrockhallelujah.blogspot.com/2010/04/slim-360-to-be-unveiled-at-e3-360.html" target="_blank">urferGirl</a></p>
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		<title>PAX EAST 2010:Hudson Entertainment</title>
		<link>http://booredatwork.com/2010/03/29/pax-east-2010hudson-entertainment/</link>
		<comments>http://booredatwork.com/2010/03/29/pax-east-2010hudson-entertainment/#comments</comments>
		<pubDate>Mon, 29 Mar 2010 16:13:33 +0000</pubDate>
		<dc:creator>Thunder E</dc:creator>
				<category><![CDATA[featured]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Pax east]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[Hudson]]></category>
		<category><![CDATA[Military Madness Wiiware]]></category>
		<category><![CDATA[Nintendo ds]]></category>
		<category><![CDATA[The calling wii]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://booredatwork.com/2010/03/29/pax-east-2010hudson-entertainment/</guid>
		<description><![CDATA[<br/>Hudson came to PAX EAST 2010 in order to give gamers a taste of the recent game offerings, which titles like Military Madness, Rooms Wii &#38; DS, The Calling, Deca Sports 2 and Play First Dinner Dash. Here is a Sample of what Hudson Had to offer Military Madness Wii Military Madness from the TurboGarph [...]]]></description>
			<content:encoded><![CDATA[<br/><p style="text-align: center;"><a href="http://cdn.booredatwork.com/wp-content/uploads/2010/03/Hudson_logo_200.jpg"><img class="aligncenter" style="display: block;" title="Hudson_logo_200" src="http://cdn.booredatwork.com/wp-content/uploads/2010/03/Hudson_logo_200_thumb.jpg" border="0" alt="Hudson_logo_200" width="322" height="233" /></a></p>
<p><a href="http://booredatwork.com/tag/hudson/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Hudson">Hudson</a> came to <a href="http://booredatwork.com/tag/pax-east-2010/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PAX EAST 2010">PAX EAST 2010</a> in order to give gamers a taste of the recent game offerings, which titles like Military Madness, Rooms <a href="http://booredatwork.com/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii">Wii</a> &amp; DS, The Calling, Deca Sports 2 and Play First Dinner Dash. Here is a Sample of what Hudson Had to offer</p>
<p><strong>Military Madness Wii</strong></p>
<p><strong> </strong></p>
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</div>
<p>Military Madness from the TurboGarph 16 fame is making a coming back to the Wii, this turn base strategy games will be available on the Wiiware for $10. The game is simple to control which is a plus. Means anyone can play. So it all boils down to strategy</p>
<p><a href="http://cdn.booredatwork.com/wp-content/uploads/2010/03/SDC10724.jpg"><img style="display: inline; border-width: 0px;" title="SDC10724" src="http://cdn.booredatwork.com/wp-content/uploads/2010/03/SDC10724_thumb.jpg" border="0" alt="SDC10724" width="244" height="184" /></a> <a href="http://cdn.booredatwork.com/wp-content/uploads/2010/03/SDC10723.jpg"><img style="display: inline; border-width: 0px;" title="SDC10723" src="http://cdn.booredatwork.com/wp-content/uploads/2010/03/SDC10723_thumb.jpg" border="0" alt="SDC10723" width="244" height="184" /></a></p>
<p><strong>Rooms Wii</strong></p>
<div id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:05fac4ed-1ce8-473f-b8cc-3e540d6a6bb2" class="wlWriterEditableSmartContent" style="width: 465px; display: block; float: none; margin-left: auto; margin-right: auto; padding: 0px;">
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<p><strong> </strong></p>
<p>Rooms is a very interesting game for the Wii and also the DS. Using the base principle of the Simon puzzle, rooms aims to deliver a <a href="http://booredatwork.com/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> experience that takes that sometime  annoying simon puzzle fun.</p>
<p><a href="http://cdn.booredatwork.com/wp-content/uploads/2010/03/SDC10720.jpg"><img style="display: block; float: none; margin-left: auto; margin-right: auto; border-width: 0px;" title="SDC10720" src="http://cdn.booredatwork.com/wp-content/uploads/2010/03/SDC10720_thumb.jpg" border="0" alt="SDC10720" width="244" height="184" /></a></p>
<p><strong>Rooms DS</strong></p>
<p><a href="http://cdn.booredatwork.com/wp-content/uploads/2010/03/SDC10717.jpg"><img style="display: inline; border-width: 0px;" title="SDC10717" src="http://cdn.booredatwork.com/wp-content/uploads/2010/03/SDC10717_thumb.jpg" border="0" alt="SDC10717" width="244" height="184" /></a> <a href="http://cdn.booredatwork.com/wp-content/uploads/2010/03/SDC10718.jpg"><img style="display: inline; border-width: 0px;" title="SDC10718" src="http://cdn.booredatwork.com/wp-content/uploads/2010/03/SDC10718_thumb.jpg" border="0" alt="SDC10718" width="244" height="184" /></a> <a href="http://cdn.booredatwork.com/wp-content/uploads/2010/03/SDC10719.jpg"><img style="display: inline; border-width: 0px;" title="SDC10719" src="http://cdn.booredatwork.com/wp-content/uploads/2010/03/SDC10719_thumb.jpg" border="0" alt="SDC10719" width="244" height="184" /></a></p>
<p><strong>THE CALLING</strong></p>
<p><strong> </strong></p>
<div id="scid:5737277B-5D6D-4f48-ABFC-DD9C333F4C5D:a5b9819e-3ecb-40cf-9f3a-3f7cedb03c52" class="wlWriterEditableSmartContent" style="width: 488px; display: block; float: none; margin-left: auto; margin-right: auto; padding: 0px;">
<div><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="488" height="366" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="src" value="http://www.youtube.com/v/0gYH9E8ethw&amp;hl=en" /><embed type="application/x-shockwave-flash" width="488" height="366" src="http://www.youtube.com/v/0gYH9E8ethw&amp;hl=en"></embed></object></div>
</div>
<p>The Calling is a Japanese game in the same vein as the movie the ring. IN this Wii title you are not armed with guns, grenades, rocket launchers. But object you find that may prove useful throughout your journey within the game. The game use the Wiimote features well, for instance using the Wiimote speaker to answer phone calls in the game.</p>
<p><a href="http://cdn.booredatwork.com/wp-content/uploads/2010/03/SDC10721.jpg"><img style="display: inline; border: 0px;" title="SDC10721" src="http://cdn.booredatwork.com/wp-content/uploads/2010/03/SDC10721_thumb.jpg" border="0" alt="SDC10721" width="244" height="184" /></a> <a href="http://cdn.booredatwork.com/wp-content/uploads/2010/03/SDC10722.jpg"><img style="display: inline; border: 0px;" title="SDC10722" src="http://cdn.booredatwork.com/wp-content/uploads/2010/03/SDC10722_thumb.jpg" border="0" alt="SDC10722" width="244" height="184" /></a></p>
]]></content:encoded>
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		<title>PAX EAST 2010: RED STEEL 2 Demo by Frag Doll &#8220;Fidget&#8221;</title>
		<link>http://booredatwork.com/2010/03/28/pax-east-2010-red-steel-2-demo-by-frag-doll-fidget/</link>
		<comments>http://booredatwork.com/2010/03/28/pax-east-2010-red-steel-2-demo-by-frag-doll-fidget/#comments</comments>
		<pubDate>Sun, 28 Mar 2010 05:04:54 +0000</pubDate>
		<dc:creator>Thunder E</dc:creator>
				<category><![CDATA[gaming]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[booredatwork]]></category>
		<category><![CDATA[frag dolls]]></category>
		<category><![CDATA[PAX EAST 2010]]></category>
		<category><![CDATA[RED STEEL 2]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://booredatwork.com/2010/03/28/pax-east-2010-red-steel-2-demo-by-frag-doll-fidget/</guid>
		<description><![CDATA[<br/>Fidget from the Frag Dolls was on hand at PAX EAST 2010 to give a live demo of RED STEEL 2 for Wii which is out now in stores. I must say the game looks sweet.]]></description>
			<content:encoded><![CDATA[<br/><p style="text-align: center;"><a href="http://cdn.booredatwork.com/wp-content/uploads/2010/03/SDC10700.jpg"><img class="aligncenter" style="display: block;" title="SDC10700" src="http://cdn.booredatwork.com/wp-content/uploads/2010/03/SDC10700_thumb.jpg" border="0" alt="SDC10700" width="442" height="332" /></a></p>
<p>Fidget from the <a href="http://booredatwork.com/tag/frag-dolls/" class="st_tag internal_tag" rel="tag" title="Posts tagged with frag dolls">Frag Dolls</a> was on hand at <a href="http://booredatwork.com/tag/pax-east-2010/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PAX EAST 2010">PAX EAST 2010</a> to give a live demo of <a href="http://booredatwork.com/tag/red-steel-2/" class="st_tag internal_tag" rel="tag" title="Posts tagged with RED STEEL 2">RED STEEL 2</a> for <a href="http://booredatwork.com/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii">Wii</a> which is out now in stores. I must say the game looks sweet.</p>
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		<title>Booredatwork&#8217;s Thoughts on PlayStation Move</title>
		<link>http://booredatwork.com/2010/03/11/booredatworks-thoughts-on-playstation-move/</link>
		<comments>http://booredatwork.com/2010/03/11/booredatworks-thoughts-on-playstation-move/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 18:05:00 +0000</pubDate>
		<dc:creator>Thunder E</dc:creator>
				<category><![CDATA[news]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Motion controller]]></category>
		<category><![CDATA[Natal]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[playstation move]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Sony PlayStation]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox360]]></category>

		<guid isPermaLink="false">http://booredatwork.com/2010/03/11/booredatworks-thoughts-on-playstation-move/</guid>
		<description><![CDATA[<br/>GDC 2010 Sony officially announced the PlayStation Move , a motion controller package that brings Sony and the PS3 into the Motion controller race to arms.]]></description>
			<content:encoded><![CDATA[<br/><p><a href="http://cdn.booredatwork.com/wp-content/uploads/2010/03/Snapshot42.png"><img style="border: 0px none; display: block; margin-left: auto; margin-right: auto;" title="Snapshot(42)" src="http://cdn.booredatwork.com/wp-content/uploads/2010/03/Snapshot42_thumb.png" border="0" alt="Snapshot(42)" width="513" height="290" /></a></p>
<p>GDC 2010 <a href="http://booredatwork.com/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony">Sony</a> officially announced the <a href="http://booredatwork.com/tag/playstation-move/" class="st_tag internal_tag" rel="tag" title="Posts tagged with playstation move">PlayStation Move</a> , a motion <a href="http://booredatwork.com/tag/controller/" class="st_tag internal_tag" rel="tag" title="Posts tagged with controller">controller</a> package that brings <a href="http://booredatwork.com/tag/sony/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Sony">Sony</a> and the <a href="http://booredatwork.com/tag/ps3/" class="st_tag internal_tag" rel="tag" title="Posts tagged with PS3">PS3</a> into the <a href="http://booredatwork.com/tag/motion-controller/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Motion controller">Motion controller</a> race to arms.</p>
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		<title>Tritton Gaming Headsets &#8211;CES 2010</title>
		<link>http://booredatwork.com/2010/02/01/tritton-gaming-headsets-ces-2010/</link>
		<comments>http://booredatwork.com/2010/02/01/tritton-gaming-headsets-ces-2010/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 23:30:00 +0000</pubDate>
		<dc:creator>Thunder E</dc:creator>
				<category><![CDATA[CES 2010]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Tech]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[audio surround sound]]></category>
		<category><![CDATA[dolby digital]]></category>
		<category><![CDATA[headset]]></category>
		<category><![CDATA[PREview]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Tritton]]></category>
		<category><![CDATA[Videgames]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://booredatwork.com/2010/02/01/tritton-gaming-headsets-ces-2010/</guid>
		<description><![CDATA[<br/>Tritton had a full offering of audio products at CES 2010 that the showed off. Especially their line of gaming headset which provided true Dollby 5.1 surround sound. One first use the headset felt very comfortable, the weight felt appropriate and the audio quality was impeccable, you could easily hear the sound of you bullet [...]]]></description>
			<content:encoded><![CDATA[<br/><p><a href="http://cdn.booredatwork.com/wp-content/uploads/2010/02/SDC10528.jpg"><img style="border: 0px none; display: block; margin-left: auto; margin-right: auto;" title="SDC10528" src="http://cdn.booredatwork.com/wp-content/uploads/2010/02/SDC10528_thumb.jpg" border="0" alt="SDC10528" width="365" height="275" /></a></p>
<p><a href="http://booredatwork.com/tag/tritton/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Tritton">Tritton</a> had a full offering of audio products at CES 2010 that the showed off. Especially their line of <a href="http://booredatwork.com/tag/gaming/" class="st_tag internal_tag" rel="tag" title="Posts tagged with gaming">gaming</a> <a href="http://booredatwork.com/tag/headset/" class="st_tag internal_tag" rel="tag" title="Posts tagged with headset">headset</a> which provided true Dollby 5.1 surround sound. One first use the <a href="http://booredatwork.com/tag/headset/" class="st_tag internal_tag" rel="tag" title="Posts tagged with headset">headset</a> felt very comfortable, the weight felt appropriate and the audio quality was impeccable, you could easily hear the sound of you bullet shells hit the floor as you fired in game.  Tritton had mainly three <a href="http://booredatwork.com/tag/headset/" class="st_tag internal_tag" rel="tag" title="Posts tagged with headset">headset</a> on display; the AX51 Pro, AX 720 and the budget AX 180</p>
<p><a href="http://cdn.booredatwork.com/wp-content/uploads/2010/02/SDC10529.jpg"><img style="display: inline; border: 0px;" title="SDC10529" src="http://cdn.booredatwork.com/wp-content/uploads/2010/02/SDC10529_thumb.jpg" border="0" alt="SDC10529" width="259" height="203" /></a></p>
<blockquote><p><strong>AX51 Pro</strong></p>
<ul>
<li><strong>Digital optical interface</strong></li>
<li><strong><a href="http://booredatwork.com/tag/dolby-digital/" class="st_tag internal_tag" rel="tag" title="Posts tagged with dolby digital">Dolby Digital</a>/Pro Logic II</strong></li>
<li><strong>True 5.1 Surround sound</strong></li>
<li><strong>Advanced inline Audio <a href="http://booredatwork.com/tag/controller/" class="st_tag internal_tag" rel="tag" title="Posts tagged with controller">Controller</a></strong></li>
<li><strong>8 precision speakers with individual controls</strong></li>
<li><strong>Voice compatible with <a href="http://booredatwork.com/tag/xbox/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Xbox">Xbox</a> live</strong></li>
<li><strong>USb Microphone for Playstation Network/PC/MAC</strong></li>
<li><strong>Removable and Replaceable Ear pads and Headrails Pads</strong></li>
<li><strong>Removable Microphone</strong></li>
</ul>
</blockquote>
<p><a href="http://cdn.booredatwork.com/wp-content/uploads/2010/02/SDC10530.jpg"><img style="display: inline; border: 0px;" title="SDC10530" src="http://cdn.booredatwork.com/wp-content/uploads/2010/02/SDC10530_thumb.jpg" border="0" alt="SDC10530" width="244" height="184" /></a> <a href="http://cdn.booredatwork.com/wp-content/uploads/2010/02/SDC10531.jpg"><img style="display: inline; border: 0px;" title="SDC10531" src="http://cdn.booredatwork.com/wp-content/uploads/2010/02/SDC10531_thumb.jpg" border="0" alt="SDC10531" width="259" height="203" /></a></p>
<blockquote><p><strong>AX720</strong></p>
<ul>
<li><strong>Digital Optical Connection</strong></li>
<li><strong>Analog outputs with Dolby Virtual speakers for surround sound from 2.1 speaker system</strong></li>
<li><strong>Analog inputs for <a href="http://booredatwork.com/tag/wii/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wii">Wii</a> and Mp3 Players</strong></li>
<li><strong>Dolby Digital/Pro Logic II</strong><strong>/ Dolby Headphone<br />
</strong></li>
<li><strong>Voice compatible with Xbox live</strong></li>
<li><strong>USB Microphone for Playstation Network/PC/MAC</strong></li>
<li><strong>Removable and Replaceable Ear pads and Headrail Pad<br />
</strong></li>
<li><strong>Removable microphone</strong></li>
</ul>
</blockquote>
<p><a href="http://cdn.booredatwork.com/wp-content/uploads/2010/02/ax1802.jpg"><img style="display: inline; border: 0px;" title="ax180-2" src="http://cdn.booredatwork.com/wp-content/uploads/2010/02/ax1802_thumb.jpg" border="0" alt="ax180-2" width="244" height="244" /></a></p>
<blockquote><p><strong>AX180</strong></p>
<ul>
<li><strong>Stereo Analog connection</strong></li>
<li><strong>Inline Audio Controller with independent Chat volume</strong></li>
<li><strong>Voice compatible with Xbox live</strong></li>
<li><strong>USB Microphone for Playstation Network/PC/MAC</strong></li>
<li><strong>Removable Microphone</strong></li>
</ul>
</blockquote>
]]></content:encoded>
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